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AR & VR Development

Scholar (Ages 13-18)

Optics And Displays

Discover Optics And Displays as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

20 min

+20 XP

Unreal Engine Workflow

Discover Unreal Engine Workflow as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

20 min

+20 XP

Apple Vision Pro Paradigm

Discover Apple Vision Pro Paradigm as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

20 min

+20 XP

Neural Interfaces Beyond

Discover Neural Interfaces Beyond as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

20 min

+21 XP

Inside-Out Tracking Math

Discover Inside-Out Tracking Math as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

20 min

+21 XP

Blueprint Versus C++

Discover Blueprint Versus C++ as a core part of AR & VR Development. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

20 min

+21 XP