Clay Animation
Wallace and Gromit, Shaun the Sheep, and Chicken Run are not drawn and they are not made on a computer. They are little clay puppets, moved by hand a tiny bit at a time and photographed one click at a time. To make Gromit wag his eyebrow for just ONE second on screen, an animator has to move the clay and snap a picture 24 separate times!
What You'll Learn
- What clay animation (claymation) actually is - Why moving things a tiny bit at a time makes them look like they move on their own - The special word for one single clay animation picture: a frame
How Does Clay 'Move Itself'?
Here is the secret: the clay never moves itself at all! An animator nudges a clay character just a tiny bit โ maybe moving an arm up a little โ and takes ONE photo. That single photo is called a frame. Then they nudge it a tiny bit more and take another frame. When you play all those photos back very fast, one right after another, your eyes get tricked into seeing smooth movement, like the clay figure is walking or waving all by itself. Movies show 24 frames every single second. That means to make a clay dog wag its tail for just 2 seconds, an animator has to pose the clay and snap a picture 48 times, moving it just a tiny bit each time.
The word 'claymation' was actually invented by an American studio called Will Vinton Studios in the 1970s. Some clay animators use special clay that doesn't dry out, called plasticine, so they can keep reposing the same figure for months while filming a whole movie.
Small Moves Make Big Magic
The most important rule in clay animation is that every move has to be SMALL. If an animator moves a clay character's arm too far between photos, the movement will look jumpy and strange when played back, instead of smooth. That's why one minute of finished claymation can take a professional animator an entire full day of work, carefully moving the clay just a little bit at a time.
Match the claymation word to what it means.
Terms
Definitions
Drag terms onto their definitions, or click a term then click a definition to match.
Why does an animator only move a clay character a tiny bit between each photo?
About how many photos does an animator need to take for 2 seconds of clay animation, if a movie shows 24 frames per second?
Make a 10-Frame Clay Flipbook
Using play clay or modeling dough, shape a simple ball or blob character. Take a photo, move it just a tiny bit (like tipping it slightly to one side), take another photo, and repeat until you have 10 photos total showing a small motion, like a wobble or a hop. Ask a grown-up to help you view the 10 photos quickly one after another and see your clay character 'move.'
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