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Philosophy of Time

Sprout (Ages 4-7)

What Comes First

Discover What Comes First as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+10 XP

Clock Tick Tock

Discover Clock Tick Tock as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+10 XP

Dinosaurs Long Ago

Discover Dinosaurs Long Ago as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+10 XP

Cause And Effect

Discover Cause And Effect as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+11 XP

Morning Noon Night

Discover Morning Noon Night as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+11 XP

Future Flying Cars

Discover Future Flying Cars as a core part of Philosophy of Time. This lesson explains what it means, walks through a real example, introduces key terms, and includes three hands-on activities to help you understand and apply the idea.

10 min

+11 XP